Name: Compatiblity Patches for Et in Arkay Ego and Unique Landscapes: Aspen Wood, Bravil Barrowfields, Cheydinhal Falls, Colovian Highlands
Version: 2.1
Date: 03/04/2010
Requirements: Player-Created MOD(s): Et in Arkay Ego, one or more of ULs Aspen Wood, Bravil Barrowfields, Cheydinhal Falls, Colovian Highlands
Author: Vorians
Source: http://www.tesnexus.com

Description
===========
Patches to allow everyone to use both Et in Arkay Ego and Unique Landscapes MODs.
Note that you still need to download Et in Arkay Ego and the Unique Landscapes separately. Links are available in the Requirements section.

Details
=======
Et in Arkay Ego is a quest mod taking you all over Tamriel. Unusually, the mod features no combat (no combat specific to the quests - if you happen to run into an enemy unrelated to the quests, you of course will still have to fight!) but instead sends you on a hunt to discover the truth about the god Arkay.
Unfortunately, using Et in Arkay Ego with some of the Unique Landscapes results in buried or floating objects, and potentially some major land tears, depending on load order.

These patches resolve the conflicts with each of the three ULs that conflict with Et in Arkay Ego.

***Be aware that potential spoilers exist later in this readme, revealing locations of places added by Et in Arkay Ego.***

Install
=======
1. Copy the .esp(s) file to (install folder)\Oblivion\Data\
2. Start OBMM/Wrye Bash, place a checkmark beside the .esp file.
3. Adjust load order as follows:
EiAmod.esp
xul*.esp		(the UL ESPs go here, doesn't matter what order they are in)
EtInArkay-* patch.esp	(my patches go here, doesn't matter what order they are in)

OR if you use all three of the conflicting Unique Landscapes mods:
EiAmod.esp
xulColovianHighlands_EV.esp
xulBravilBarrowfields.esp
xulCheydinhalFalls.esp
xulAspenWood.esp
EtInArkay-UniqueLandscapes Merged patch.esp

The Aspen Wood patch is dependent on both Et In Arkay Ego and UL Aspen Wood.
The Bravil Barrowfields patch is dependent on UL Bravil Barrowfields.
The Cheydinhall Falls patch is dependent on Et In Arkay Ego.
The Colovian Highlands patch is dependent on both Et In Arkay Ego and UL Colovian Highlands.

The patches are independent of each other, so if you only need one or two of them, you can just forget about the others.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Oblivion\Data\

Incompatibility
===============
Should only be incompatible with other MODs which conflict with Et in Arkay Ego at the same locations: Gori Relleis Priory (north-east of Bravil), Mathmeldi (near Gori Relleis Priory), Vera's House (south of Bravil), Knights of the Circle Headquarters (south of Cheydinhal), Sancre Sel (west of Chorrol).
Do NOT use the merged patch as well as any of the individual patches in this package. Either use the merged patch, OR the individual patches.

Known Issues or Bugs
====================
None that I know of.

History
=======
2010/04/03 - Version 2.1 - New patch added for Aspen Wood.
			 - Colovian Highlands patch: removed rope ladder giving access to plateau, to avoid conflict with new patch for Dwarves of the Mountains and Colovian Highlands. Still reachable by travelling through Gori Garlas (or Fast Travel).
			 - Merged ESP re-merged with all four patches.
2009/10/30 - Version 2.0 - Redid the patch for Cheydinhal Falls to be compatible with my patch for Cheydinhal Falls and Tears of the Fiend. Merged ESP re-merged to match.
2009/10/27 - Version 1.1 - New patch added for Cheydinhal Falls. Also added a single ESP of all three patches merged together. Lush Woodlands patch removed, obsolete with Lush Woodlands v1.3.
2009/02/12 - Version 1.0 - Lush Woodlands patch: grass has been removed around Adaman's Camp, & land raised just north of the camp to resolve floating rocks.
                         - Colovian Highlands patch: some trees have been removed around Sancre Sel to improve the appearance of the location, and a rope ladder has been added to reach the location (for those who, like me don't use Fast Travel). Previously (only when using my patch) it was not possible to reach the location without using Fast Travel.
			 - Bravil Barrowfields patch: very minor land height adjustments behind Vera's House.
2009/02/01 - Version 0.9 - Initial release. Untested due to faulty GPU preventing me running the game.

Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to DarkOne for providing TESNexus.
Thanks to Apallo for Aspen Wood, Bananasplit for Bravil Barrowfields, Meg for Cheydinhal Falls, Malachit for Colovian Highlands, and the rest of the UL team for so many visual treats to Cyrodiil's landscape.
Thanks to the Et in Arkay Ego MOD Team for Et in Arkay Ego.


Tools Used
==========
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
TES4View & Edit - http://www.tesnexus.com/downloads/file.php?id=11536

Links to Required MODs
======================
Et in Arkay Ego: http://www.tesnexus.com/downloads/file.php?id=21816
Aspen Wood: http://www.tesnexus.com/downloads/file.php?id=28763
Bravil Barrowfields: http://www.tesnexus.com/downloads/file.php?id=20426
Cheydinhal Falls: http://www.tesnexus.com/downloads/file.php?id=27494
Colovian Highlands: http://www.tesnexus.com/downloads/file.php?id=15511

Licensing/Legal
===============
You can do whatever you want with this mod for personal use. Please do NOT upload this file elsewhere.
Popehat's Oblivion Omod Project has permission to include any of my patches in their project.
The Et in Arkay Ego MOD Team have permission to upload this set of patches with their mod.
If I disappear from the modding world, and am not contactable for at least one month, full ownership rights of all my patches pass to the Unique Landscapes Council.